OBJ Viewer for Windows
Open OBJ files on Windows and inspect polygon geometry, groups, source topology, MTL materials, textures, dimensions, and UV maps.
Applies to Tridi Viewer 1.1.3 public beta. Check current format support.
Inspect Wavefront OBJ models without a full 3D editor
Tridi Viewer opens .obj files locally on Windows. Use it to review an exported static mesh, inspect object groups and authored polygon edges, and check whether referenced materials and textures resolve correctly.
OBJ is a readable geometry-interchange format built around vertices, texture coordinates, normals, faces, and grouping statements. Appearance is commonly stored in a companion Material Template Library (.mtl) file, with that file pointing to texture images. This simple structure is portable, but the complete asset may span several files.
Common OBJ viewing use cases
- Review a static asset exported from modeling, scanning, CAD, or photogrammetry software.
- Check polygon boundaries, normals, UV coordinates, groups, and dimensions before conversion.
- Diagnose a white or untextured model by inspecting its MTL and image dependencies.
- Compare the complete model with selected or visible objects before a static OBJ or glTF export.
Supported OBJ data
- Static polygon geometry, object hierarchy, and groups.
- Authored polygon boundaries for source-wireframe inspection.
- Common MTL materials and local texture dependencies.
- Normals, compatible UV channels, dimensions, selection, and render passes.
Keep MTL and texture paths intact
The OBJ file can name one or more material libraries, and each MTL can reference images using relative paths. Move the OBJ, MTL, and texture folders together. If geometry loads but materials do not, confirm that the MTL filename, material names, image filenames, and letter case still match the exported asset.
Solid Wireframe displays imported polygon boundaries rather than only the triangles used for real-time rendering. UV View, the Materials panel, texture details, and diagnostic render passes can then help separate topology, coordinate, and shading problems.
OBJ support boundaries
OBJ is treated as a static polygon-mesh format, so animation, skinning, morph targets, scene behaviors, and modern PBR material models are not available. Free-form curves and surfaces, application-specific statements, and some MTL extensions may not map to Tridi Viewer. Source units are not reliably standardized across OBJ workflows, so confirm dimensions after import.
Format reference: the Library of Congress Wavefront OBJ format description links to the original specification and explains the OBJ/MTL relationship.
Open the file in Tridi Viewer
Install the public beta from Microsoft Store on a supported x64 Windows PC.