Export a model

Export the entire, visible, or selected part of the current model as GLB, glTF, or a static OBJ package.

Applies to Tridi Viewer 1.1.3 public beta. Release notes

Model export captures the current edited model and writes the entire model, only visible objects, or the selected objects.

Export the current model

  1. Open a model and select Export Model in the top toolbar.
  2. Choose Binary glTF (.glb), glTF JSON (.gltf), or Wavefront OBJ (.obj).
  3. Choose Entire Model, Visible Objects, or Selected Objects.
  4. Select Export, choose a destination, and wait for the export status to complete.

Choose an output format

  • GLB and glTF preserve supported hierarchy, materials, animation, skinning, and morph data in a self-contained output.
  • Choosing name.obj creates name/name.obj, name/name.mtl, and referenced material maps as PNG files in the same folder.
  • OBJ is static. It preserves exported geometry, source polygon boundaries, normals, UV0/UV1, supported material factors, and compatible texture maps, but not animation, skinning, morph playback, or vertex colors.