Inspect render passes

Inspect Base Color, Roughness, Metalness, Normal, Alpha, Emission, and AO data in Tridi Viewer.

Applies to Tridi Viewer 1.1.3 public beta. Release notes

Render passes isolate material and texture data so you can diagnose an exported asset.

Choose a pass

  1. Open a model.
  2. Expand the Render Pass Panel from the viewport-side controls.
  3. Choose Base Color, Roughness, Metalness, Normal, Alpha, Emission, or AO.
  4. Use the material selector to inspect all materials or one material.
A model displayed in the Normal render pass with the Tridi Viewer render-pass panel open
The Normal pass selected for all materials.
Switch between passes to inspect source wireframe and individual material channels.

What to expect

A pass is unavailable when the selected model or material has no required data. Return to Default Display to restore full materials and lighting.