Missing textures or incorrect materials
Resolve missing texture files, unsupported image encodings, disabled import options, and format material limitations.
Applies to Tridi Viewer 1.1.3 public beta. Release notes
Check local dependencies
- Keep external textures beside the model or at the relative path stored in the source file.
- For OBJ, keep its MTL file and the images referenced by that MTL.
- For glTF, keep external
.binbuffers and images at their referenced paths. Network image URLs are not loaded.
Check import settings
Enable Preferences > Import > Global > Materials and Textures, then reopen the file. Auto find texture can recursively match local images by material name and configured filename tags.
Check format limits
glTF KTX2/Basis textures need a supported PNG, JPEG, or WebP fallback. Complex USD, COLLADA, FBX, Alembic, or CAD appearance data may not map fully to the common material display.