Missing textures or incorrect materials
Resolve missing texture files, unsupported image encodings, disabled import options, and format material limitations.
Applies to Tridi 1.6.0 release. Release notes
Check local dependencies
- Keep external textures beside the model or at the relative path stored in the source file.
- For OBJ, keep its MTL file and the images referenced by that MTL.
- For glTF, keep external
.binbuffers and images at their referenced paths. Network image URLs are not loaded.
Check import settings
Enable Preferences > Import > Global > Materials and Textures, then reopen the file. Auto find texture can recursively match local images by material name and configured filename tags.
Check format limits
glTF KTX2/Basis textures need a supported PNG, JPEG, or WebP fallback. Complex USD, COLLADA, FBX, Alembic, or CAD appearance data may not map fully to the common material display.